
Granny Run
My Role & Responsibilities : Game and level Designer
Economy Design:
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Developed the in-game economy, balancing currency systems, power-up pricing, and reward structures.
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Designed progression and monetization strategies, ensuring player engagement and retention.
Marketing Campaign:
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Spearheaded a digital marketing campaign, targeting social media platforms, app stores, and gaming forums.
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Implemented cross-promotion strategies with influencers to boost visibility and downloads.
SEO Visibility:
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Optimized the game’s app store listings, including keywords, descriptions, and metadata to enhance search visibility.
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Monitored app performance using ASO tools, improving rankings and user acquisition.
Analytics:
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Set up and analyzed game metrics, tracking player behavior, retention, and monetization.
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Used data-driven insights to refine game features and improve player experience.
Design Inputs:
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Collaborated with the design team to provide feedback on level design, character animations, and UI/UX elements.
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Suggested the integration of seasonal themes and events to keep content fresh and engaging.
Playtesting:
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Conducted extensive playtesting sessions to identify bugs, balance issues, and usability improvements.
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Gathered feedback from beta testers, ensuring the game’s final version was polished and well-received.
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