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NARRATIVE DESIGNER
As a Narrative Designer, I craft stories players don’t just read—they live through. My role blends writing, level design, psychology, and game systems to create emotionally grounded experiences that unfold through player action.
With a background in competitive gaming and game design, I understand pacing, silence, and player agency as storytelling tools. Narrative design isn’t just dialogue—it’s the intersection of worldbuilding, mechanics, and mood, turning every moment into part of the narrative arc.







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