
Military Academy 3D is an immersive simulation game where players experience the life of a soldier at a military academy. The game combines elements of strategy, action, and invention. Players start their journey as a cadet and undergo rigorous training to rise through the ranks, ultimately striving to become the General, the highest rank in the army. The gameplay involves facing tricky levels that test decision-making skills and strategy, offering a realistic and challenging experience.
Official Game link: Click here
My role & Responsibilities as Game Designer
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UI Design: Designed intuitive UI layouts, HUD, and dashboard elements, ensuring a seamless and consistent user experience.
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Rank Advancement System: Worked on rules and mechanics for player progression through military ranks by completing missions and achieving milestones.
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Mission Objectives: Defined engaging and clear mission objectives to guide players through their journey and maintain a challenging yet rewarding experience.
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Reward Mechanisms: Designed motivational reward mechanisms, including badges, medals, and accolades for achieving milestones and completing tasks.
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Level Design: Created realistic and immersive training scenarios that required strategic thinking and tactical decision-making.
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Environmental Design: Developed detailed and varied environments reflecting different stages of military training, ensuring balanced difficulty to keep players engaged.
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Prototyping: Conducted prototyping sessions to test and refine game mechanics, ensuring they met design goals and player expectations.
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Quality Assurance (QA): Participated in QA testing to identify and resolve bugs, ensuring a polished and high-quality gaming experience.
GALLERY
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