
As a Concept Designer and Visual Designer for an Unreal Engine short film game trailer, I was responsible for developing initial visual concepts, designing characters and environments, and creating detailed storyboards. I worked on scene layouts, lighting design, and texture application to achieve high visual fidelity. Additionally, I contributed to character animations, directed cinematic sequences, and ensured technical optimization for seamless performance. My role extended to post-production, where I added effects and color grading to finalize a polished trailer
My role & Responsibilities as Designer
-
Visual Conceptualization: Developed initial visual concepts and themes for the trailer, including mood boards and style guides.
-
Character Design: Created detailed concept art for characters, ensuring they fit within the established visual style and narrative.
-
Environment Design: Designed immersive environments and settings that align with the story and enhance the visual storytelling.
-
Visual Designer
-
Scene Layout: Worked on the composition and layout of key scenes, focusing on visual appeal and clarity.
-
Lighting Design: Designed and implemented lighting setups to enhance mood, atmosphere, and visual continuity throughout the trailer.
-
Texture and Material Design: Created and applied textures and materials to assets, ensuring high-quality visual fidelity and consistency.
Additional Roles
-
Storyboard Artist: Developed detailed storyboards to outline the narrative flow and visual sequence of the trailer.
-
Animator: Contributed to character and object animations, ensuring smooth and realistic movements that support the storytelling.
-
Cinematic Director: Directed cinematic sequences, working closely with the team to achieve the desired visual and emotional impact.
-
Technical Artist: Ensured that all visual elements were optimized for performance without compromising quality, addressing technical challenges related to Unreal Engine.
-
Post-Production: Involved in the editing process, adding effects, color grading, and final touches to ensure a polished final product.