
"Sia's Story" is an engaging 2.5D platformer puzzle game set for PC and console, where players embark on an emotional journey with Sia, a courageous sister determined to ensure the safety of her younger brother. Together, they must outsmart and evade a group of relentless adversaries as they navigate through a series of challenging puzzles and treacherous environments.
( Currently Work in Progress)
My role & Responsibilities as Designer
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Story Development: Developing a rich and emotional narrative that captures the bond between Sia and her brother. Creating backstories for both main characters and the antagonists, adding depth to their motivations and personalities.
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Dialogue Writing: Writing engaging and authentic dialogue that reflects the characters' personalities and advances the plot. Ensuring that conversations between Sia and her brother highlight their relationship and build emotional investment for the player.
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World-Building: Designing a believable and immersive game world that enhances the narrative. Crafting detailed descriptions of environments, integrating visual and auditory elements that contribute to the game's atmosphere.
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Puzzle Integration: Collaborating with the game design team to ensure that puzzles and platforming elements are woven into the narrative. Creating scenarios where the story and gameplay challenges complement each other, enhancing player immersion.
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Cutscenes and Cinematics: Planning and scripting cutscenes and in-game cinematics that drive the story forward. Working closely with animators and voice actors to bring these moments to life, ensuring they are impactful and memorable.
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Character Development: Focusing on character arcs, particularly Sia’s growth as she faces adversity. Ensuring her journey is relatable and inspiring, fostering a strong connection with players.
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Emotional Engagement: Crafting moments of tension, relief, and triumph to keep players emotionally engaged. Using narrative techniques to build suspense and provide satisfying resolutions to story arcs.
GALLERY
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