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Cricket Stars is the worlds first strategy collectible card game of Cricket. Player vs player matchups, esports tournaments enable players to showcase their cricketing knowledge. Indian cricket fans can also participate in College, City and National level esports Championships.

Some of the best and biggest game influencers of India played against each other in a showdown of Cricket skills in the unique strategy game of Cricket Stars.

Official Game link: Click here

My role & Responsibilities as Game Designer

  • Innovative Game Concept: Led the design of a first-of-its-kind game that merges CCG (Collectible Card Game), RTS (Real-Time Strategy), and turn-based sports mechanics to create an engaging cricket game for players with advanced gameplay knowledge.

  • Unique Level-Up System: Developed a unique level-up system for each side, ensuring that gameplay remains balanced and strategic, catering to the distinct playstyles and skills of different players.

  • Wireframe Design: Created detailed wireframes to outline the user interface and gameplay flow, ensuring a smooth and intuitive user experience. These wireframes served as the blueprint for the development and design teams.

  • Gameplay Design: Designed intricate gameplay mechanics that blend real-time decision-making with turn-based strategy, offering a deep and immersive experience that differentiates the game from traditional sports titles.

  • Experience Design: Focused on enhancing the player’s journey through thoughtful experience design, ensuring that each interaction within the game is engaging and meaningful, from the tutorial phase to advanced gameplay.

  • Economy Design: Crafted a robust in-game economy that balances progression, rewards, and monetization. This included designing currency systems, in-game purchases, and reward structures that enhance player engagement and retention.

  • Continuous Iteration and Tweaking: Maintained an iterative design process, constantly tweaking and refining gameplay elements based on player feedback and testing. This agile approach ensured the game evolved to meet player expectations and industry standards.

  • Cross-Functional Collaboration: Worked closely with art, development, UI, and marketing teams to ensure cohesive game development. This involved regular communication, feedback sessions, and collaborative problem-solving to align on the game’s vision and execution.

  • Real-Time Strategy Integration: Integrated RTS elements to allow players to make strategic decisions in real-time, adding a layer of depth and complexity to the game that appeals to hardcore strategy enthusiasts.

  • Comprehensive Playtesting: Led comprehensive playtesting sessions to gather feedback and data, which were used to refine and enhance the game. This included organizing beta tests, analyzing player behavior, and implementing changes to improve the overall gameplay experience.

GALLERY

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